Generate a vertical "travel sketchbook watercolor city page" from the travel material below.
Place title: {{place_title}}
Scene moment: {{scene_moment}}
Travel mood: {{travel_mood}}
Handwritten notes: {{note_language}}
The image should feel like a carefully preserved page from a real travel sketchbook: part watercolor urban sketch, part paper page with a location title, date-like marks, passport stamp, a few handwritten notes, and quiet whitespace. It is not a generic city illustration, photo filter, modern tourism poster, or dense travel-guide infographic.
Build the main image around "{{scene_moment}}". First identify the most memorable elements of the scene: street perspective, building facade, shopfront, landmark silhouette, vehicle, human gesture, weather, wet pavement, smoke, light, small objects, and local atmosphere. Include only the details that make this travel memory legible. Do not fill the page with every possible element.
Use a vertical travel-journal-page composition. The main urban sketch sits on the right side or center. The location title "{{place_title}}" appears clearly near the top or upper-left, with optional date marks, short notes, route-like marks, passport stamps, postal marks, washi tape, or tiny icons nearby. Keep aged paper whitespace around the edges. Water stains, coffee stains, worn paper, scanned texture, binding marks, or soft fold lines are welcome. Use only a few readable text fragments; do not cover the page with long paragraphs.
The visual language is hand-drawn urban sketch plus soft watercolor: loose ink linework, fine but imperfect hatching, slightly tilted handwriting, watercolor blooms, pigment granulation, dry-brush texture, ink bleeding edges, old paper fibers, and a gentle vintage palette. Let "{{travel_mood}}" guide warmth, weather, lighting, and color, such as rain reflections, morning light, golden dusk, summer heat, winter drizzle, or a quiet night.
If the material comes from a game, film, novel, anime, or fictional world, preserve recognizable world signals such as place names, architecture, elemental symbols, festival decoration, character silhouette, props, colors, and atmosphere. Translate those signals into a traveler's sketchbook page, not an official screenshot, character key art, game UI, card poster, or fan-art battle illustration. Do not carry sample-specific details such as old Shanghai alleys, teapot repair, Liyue lanterns, Istanbul trams, or cats into unrelated themes.
Handle handwritten notes according to "{{note_language}}". You may add 2 to 5 very short travel notes, such as place, weather, time, feeling, food, sound, or a poetic line. The notes should feel like casual travel-diary writing and should be as readable as possible. If long text is unstable, reduce text instead: keep the place title, date feeling, and a few short words rather than producing a full page of gibberish.
The page should carry observational city life and a memory worth looking at slowly. People should feel natural rather than posed. Architecture and streets need perspective and layered depth. Watercolor should feel light, transparent, aged, and textured without becoming dirty. The final result should combine a premium travel picture book, a Moleskine journal scan, architectural urban sketching, and a vintage postcard.
Avoid ordinary anime style, 3D rendering, overly digital painting, modern vector posters, neon saturation, tourism-brochure headline layout, photo collage, official UI, logos, watermarks, full-page gibberish, long unreadable text, wrong place names, low clarity, dirty noise, oversharpening, broken faces, bad hands, and extra limbs.